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LuckyCheshire

91 Game Reviews

24 w/ Responses

Nice! My one small complaint is that when in the level select menu, on the second row (7-10) navigation still follows the direction of the first row (on the second row I press left to move to the next level, which is on the right, and right to go back a level, which is on the left). Also I can't press up/down to move between rows, which would speed things up considerably.

TwoPigs responds:

Thanks for playing the game! Your suggestions (row direction & moving between rows) would definitely be good additions to the level selection menu - thanks for raising them! We will jot them down in our list of "Improvements To Implement" and consider them for the next update, cheers!

I'm kinda confused. I finally beat the game, but didn't get several of the medals in the process? I never even saw Bragi, Hugin or Munin...

RunningZombie responds:

There are many hidden medals, you need to explore to find them!

I agree with the previous comments, having a battery indicator by the hp bars would be much better. Also, I would like to actually see the town hall building when I arrive, instead of just a screen skip. Still, pretty solid gameplay.

HelperWesley responds:

Oooh, nobody brought that up in playtesting, but I like the idea.

That will very likely get added when I tune up the game :)

Yow...

Interesting mechanics. I would like to see this as a full-length rpg style. It's a little irritating I can't use medicine while not in a battle tbh, but oh well.

It's only a little bunny...

But yeah, with equipment and storyline and such, I would greatly enjoy replaying this. I do agree that It's a little grindy, but with full auto hunting monsters in Port Town it doesn't take too long. Nice start!

makon28 responds:

Thanks for the review. Glad you enjoyed it. I will update it based on the feedbacks I got here.

Most of the games are a little easy for my tastes (esp alien hominid) but overall nice concept. Meshes well with the Picollage and such projects. I would recommend (besides general polishing) that the text boxes be stylized. As is they're a little jarring.

larrynachos responds:

Thank you for the review! I can definitely try to make the minigames harder.

I'll work on making the text boxes look better, but I don't think I can do things like have username colors or stuff like that. Thanks for the feedback :D

The ending was definitely weak. The boss was fun though. I feel like the game would benefit from having both the player's and enemies' speed ramped up. (8 coins)

Solid, I didn't find any bugs. Nothing very original though.

Nice. How is the cat switching dimensions? Squinting?

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